A Brief
History of Carsepolis
Ephrain of
the Tomes, Salamonis, 2448 AC
It is not clear
precisely when the port city of Carsepolis was founded, but evidence
suggests that there has been at least a settlement on the same site
since prior to the fall of Arkhosia. A surviving fragment of the
reports made by Arkhosian explorer Ahzad the Frequently Lost describe
a small fishing town in a natural harbor on the desert coast that
tallys with present-day Carsepolis.
“Some eighty flightes out of Arventus we came acrosse a
small towne of men. The called themselves the Carseps and said that
this was their home. It is a fine place indeed for a citye, with
deepe waters surrounded by high cliffes to the north and south and
shallowe beaches to the west. There is a high peninsula in the centre
of the bay, connected to the shore by a small spit of lande. On the
highest point of this they have built a temple, grande to them but of
course smalle and crude by our standards, to the God of this place
who is named by them Maradurk.
They are a rich people for the area. They have many metal swords
and a number of fine boats which they use to fish and to hunt for the
whale. Freshe waters flowing from the hills to the north, which they
take as a blessing from Maradurk, allowe them to growe crops. They
have cattle numbering fifty and an equal number of camels and sheepe.
They warned us not sail too far south, for if we did we could come
to the broken landes of the Illiacs, which they say are haunted by the
ape and the wraithe.”
An Arkhosian 'flight'
is a measure approximate to the distance that a dragon could fly in a
day (for a comprehensive, if rather dull, discussion see The
Measure of a Dragonman: Weights, Volumes and Lengths in Ancient
Arkhosia by Vallenger the Blue
and Gray). If we take take Arventus to refer to what is now Arventine
then this squarely places the settlement described by Ahzad in the
location of Carsepolis. The description of the bay matches Carsepolis
well. It is likely the fresh waters described refer to streams
flowing from the vast freshwater lake underneath the high lands north
of the city. It is of interest to note the similarity between the
name of the City-God of the Carseps, Maradurk, and the ceremonial
name Marduk that is taken by the Tyrant of the present-day city upon
ascension to the throne. It seems reasonable to suggest that the
latter is a corruption of the former, although it does not appear
that the modern inhabitants of the city realise the origins of this
name.
The
rise of the city as a trading power came after the fall of Nerath,
with the resulting vacuum creating many opportunities for the canny
merchant. The first records of trade with the Empire of Everessemme
are from some three-hundred years ago and this seems to be the point
at which the city became rich and the merchant classes began to gain
power. This money also allowed to the city to construct a powerful
navy and impose some form of control on the pirate infested Illiac
Archipelago, further filling their coffers as trade began to flood in
from Heliopoli.
The
rise of the city was not uncontested. It's enforced pacification of
the land trading routes angered many of the desert-dwellers and
Arventine was most displeased at the emergence of a potential
competitor. All of this came to a head in 2279 AC when Lotar of the
Red Sands, a powerful invoker of Melora, managed to unite many of the
desert tribes in a war against Carsepolis. The city folk were shocked
by the size of his army and the speed at which it came out of the
desert. Caught unprepared and with only crude fortifications to
defend them, the bulk of the Carsepolite army was routed and soon
most of the city was in flames, with only the Old Gates district,
protecting the approach to the central penninsula standing. An
earlier treaty with Arventine promised military aid in the event of
an invasion, but relief never game. Arventine had decided to let its
rival burn. Some even suggested that Lotar himself was an Arventinian
stooge. The siege persisted for months – Lotar's army was unable to
take the bridges to the Old City and although the Carsepolite army
was unable to retake the city, their fleet ensured that the citizenry
remained fed. Still, the morale of the Carsepolites was not steady –
more soldiers flocked to Lotar's army with each passing month and it
was clear that they could not hold out forever. The siege was finally
ended in its ninth month in a desperate act by Massinissa, an Avenger
of Erathis. In the dead of night Massinissa snuck ashore in a small
boat and crept through the enemy lines to Lotar's tent, where he slew
him in single combat, albeit at the cost of his own life.
With
Lotar dead, his army crumbled. Most soldiers who not slain by the
resurgent Carsepolites simply melted back into the desert. If the
invasion had been planned by Arvenine, or if their denial of relief
was simply a callous act of opportunity will never be known, but
Arventine's desire to curtail Carsepolis was not fulfilled. Although
much of the city was in ruins, its navy, both merchant and military
remained intact. With the desert tribes now utterly broken the city's
dominance of the land trading routes was completely uncontested.
Trade began to flood in again and the city was rebuilt quickly,
complete with high walls to thwart any future invaders. None have
threatened it since.
No comments:
Post a Comment